G4: My Guilty Pleasure

For a while now I’ve said that I don’t watch regular television programming anymore because I’m turned off by the need to watch every week on a schedule, and that my interests have turned to sports and news.

As of the last two years or so, my habits have expanded.

I mean, I catch MTV now and then, and MTV seems to cater to my schedule disdain because they often show, say, this week’s The Real World at 9:30 PM on Tuesday, and they’ll show the previous three episodes, in order, starting at 8. It’s great. You can watch once a month and never miss a thing.

To be honest, I also watched a marathon of the entire Las Vegas season (had to record the last couple episodes) and watched the Paris season every week, but at that time I was watching a lot of stuff every week. The latest thing I enjoyed was Inferno 2.

Back to now. X-Play. It used to be called Extended Play, and it started on TechTV. I have posted about TechTV before. Back in my senior year of college I would watch Call For Help on TechTV with Morash. It was very dorky, and most of it was stuff that wasn’t new to me. But about once a week there was something interesting that I had never seen before, and even the stuff that was familiar was attractive because programming like that was available nowhere else.

I remember watching Extended Play when it was new (during senior year) and Adam Sessler was the host. I remember thinking how awful the show was. Then a few months ago I realized that I enjoy the program, and I respect its opinions. At some point (maybe when they changed the name), X-Play added Morgan Webb as Adam’s co-host. You might have heard of Morgan when Madonna’s website got hacked a couple years ago — one of the hackers posted a marriage proposal to Morgan Webb on Madonna.com. Also, Morgan was one of Maxim’s 100 most beautiful women or something.

Now because of X-Play I find myself watching other G4 shows. I can’t stand Cheat!, but Attack of the Show is sometimes bearable and there is a drift racing show that I find interesting if for nothing else its unique content. I’ve never seen G-Phoria, but I’d like to.

With the praise, I have to bash a little. The other game review shows on G4 suck. All of them. X-Play is the only good one.

G4: My Guilty Pleasure

Batman Begins and War of the Worlds

Within the last four days, I saw both War of the Worlds and Batman Begins with Steph. Four words.

Batman. Begins. Was. Awesome.

Now I’m not gonna rip on War of the Worlds (necessarily). It was good. But I just didn’t think it was great. For one, I think it was missing basic plot elements, like a climax.

Batman Begins, however … I loved it. Halfway through the movie, I was watching one particularly good sequence, thinking, “This movie is awesome.”

The sequence I speak of was when Batman was driving the batmobile (with a passenger) back to the batcave, and he had to go through a tunnel. The sequence through the tunnel … made me want to play the tunnel level in Halo 2. I have never before watched a scene in a movie that made me want to play a video game. One sequence in Batman Begins made me want to play one level in Halo 2. All I can say is … awesome.

I actually have no complaints about Batman Begins. I have questions about the ending, which I believe was the filmmakers’ intent. I don’t want to spoil it, which may lead me to create a Batman Begins discussion page on par with my Star Wars discussion page. (I may do the same for War of the Worlds, but for fewer reasons and with less enthusiasm.)

So … if you’ve seen Batman Begins, go see War of the Worlds. If you’re choosing between the two … go see Batman Begins.

Batman Begins and War of the Worlds

So I’m Working On This Enormous ESPN Post

I’ve been working on a post called “ESPN Hardcore” for days. It’s so long and it’s taking so much thought that I’m thinking about breaking it up.

It’s occurred to me that the Trifecta may be an attempt to address some of the issues I have with ESPN, but I don’t really like the Trifecta. So I’m stuck in the mega-post on the “solution” part. Right now my solution sounds suspiciously like Trifecta, but I dont’ like how that’s turned out, so …

I’m still working on it.

So I’m Working On This Enormous ESPN Post

StarCraft

On Tuesday, I bought StarCraft Battle Chest. The box includes StarCraft, StarCraft: Brood War, and Prima strategy guides for both.

StarCraft was released in (April?) 1998 and its expansion pack, Brood War, was released later (November?) that year. It became the best-selling PC game of all time. It has currently sold 9 million copies, which must be more than Myst but less than The Sims.

My major influence for getting StarCraft is Dan Brown. I don’t even remember how or when I first learned that Brown likes StarCraft. Sure, there was the time I was with him when he bought Civilization III in a tin case, so I probably either knew it then or learned it then.

I was expecting more from the graphics, but let’s face it — we’re in 2005 and this game was released in 1998. It doesn’t even require a 3D accelerator. All the graphics are done with sprites. I was surprised that there isn’t even an option to zoom out. I bought Dungeon Keeper when it came out, which must have been between late 1995 and summer 1998, and although its environments were very plain and static, there was a 3D aspect that allowed the user to zoom in and out and rotate the camera. As in StarCraft, all the characters were made up of sprites.

I never got particularly deep into Dungeon Keeper, so although I can’t make the best comparison there, I assume it shares many elements with StarCraft. I did play a lot of SimCity on the Super NES, however. I find a lot of similarities — multiple crisis management and resource geography, to name a few.

Like I said, I got it Tuesday and I’ve played it every day since then — at the expense of further breaking in my glove. I’m not quite a third of the way through the first game and I haven’t touched the expansion pack — but like I said, I just got it.

StarCraft

I’m going to lightsaber your ass like General Grievous

I just set up a Star Wars Discussion page.

As I explain on that page, I’ve discussed Episode III with Steph, Brown, and the old man. But way back in the summer of 2001, Smiz had the WCIFT forums up, and Morash and I discussed several films over that forum, including American Pie 2 and Planet of the Apes.

I’d like the Star Wars page to use a threaded comment structure. I found a plugin for it , but I want to maintain the traditional, nonthreaded structure for the majority of DP.com, and that plugin implements the change system wide (from what I can tell). Maybe someone knows of a method to implement it on a case-by-case basis.

Anyway, check it out or Brown will come and get you.

I’m going to lightsaber your ass like General Grievous

E3 Wrap-Up

E3 wrapped up a few days ago, and I thought I’d give my post-show thoughts. The general consensus on Gamespot and IGN is that this was a disappointing year for E3, in no small part because so much info on the new consoles was released before the show itself. In particular, photos of the Xbox 360 have been leaking out for weeks or even months.

In a three-horse race, it’s hard to use the plural forms of winners and losers, so I will instead rank the console companies from 1 to 3.

In the number one slot I go with Microsoft and the Xbox 360. Sure, I might be biased because the Xbox is my current console of choice, but I give it to MS for a couple reasons. First, all the pre-pre-E3 hype was on the Xbox 360. The aforementioned leaked photos got fanboys and websites foaming at the mouth for one system only. Microsoft looks to have fully rectified the errors it made in its first stab at a video game console — the 360 is much smaller, it stands vertically, and it will play DVDs out of the box. It will also be backwards compatible (I expect that the 360 will play 95% or more of the original’s titles) — this is a feature that may not help much, but it won’t hurt at all, and any positive with no tradeoff is a plus.

Aditionally, the Xbox 360 hype machine will not cool down — ever. We are officially in the pre-launch window. There are no more holiday seasons between now and when the 360 comes out. If Sony really didn’t care about Microsoft’s head start, it would schedule its system for Q4 2006, not Q2. And it seems the the game sites are missing this — the number one reason anyone can figure out that Sony won this cycle of the console wars is because of its big head start. The secondary reason is third party support, which ties in a lot with the Japanese market. Microsoft has addressed every reason that the PS2 beat the Xbox.

Second place I give to Sony and the Playstation 3. It is seemingly a behemoth of power. A cell processor with nine (I think) cores. Two HDTV outputs. Slots for Memory Stick Duo, SD, Compact Flash. Blu-Ray DVD compatible. Two Nvidia 3D accelerators. Six USB 2.0 ports. Gigabit ethernet (with router capabilities?). Wi-fi 802.11 b/g. Bluetooth. It’s also pretty stylish, with the slot-load DVD as opposed to tray, which the 360 sports.

But with all this power comes a price. Now the reality of any — any — generation of video game console is that the manufacturer (Microsoft, Sony, Nintendo, whoever) sells the system at a loss. What this means is that when Sony first retailed the PS2 for $300, Sony probably paid in the neighborhood of $500 in parts to build each console. If I remember correctly, there were rumors that the Xbox cost Microsoft $600 to turn around and sell for $300. So: The PS3’s price tag. A recent Japanese article revealed that the system will sell less than the yen equivalent of $500. As we all know from years of commercials, “less than $100” can often mean $99.99, and I have a feeling that “less than $500” will mean $499.99.

Five hundred dollars is unreasonable. Sure, many in the same target crowd are willing to drop $400 on an iPod, but Apple sells the iPod as a luxury item and video game console success is all about market penetration and actual systems in actual homes. A lower price would increase sales, but Sony threw so much stuff into this system that I can’t believe it can afford to go much lower than $500. They might squeeze it to $400, but that’s still going to be 100 more than the Xbox, which I would be shocked to see sell for a dollar more than 300. Further, if Sony somehow manages to retail this system for $300, I would not be at all surprised to see Microsoft drop the price of the Xbox twenty dollars immediately, or perhaps drop it fifty dollars for the holiday 2006 season.

If Sony does sell the PS3 for $500, it will be a display of Sega Saturn-era arrogance.

Finally, I give Nintendo’s Revolution the number three spot, which in terms winners and losers makes it the biggest loser. Nintendo showed no games, and no controller. I expected that Nintendo would release its new system within a month of the PS3, figuring that anything later would be suicide. Nintendo has proven to me that, eh, maybe it doesn’t care, because the system will not be playable until E3 2006, meaning that the earliest it would release is Summer 2006. I won’t be surprised if Nintendo retails the new system at $200, just like the Gamecube did at its launch. The one up I have to give to Nintendo is the fact that the Revolution not only sports a slot-load DVD reader, but the slot itself is illuminated with blue LED light, which makes that one feature even more attractive than the PS3’s. The rest of the system, however, looks entirely featureless.

Nintendo has preached innovation since it introduced the analog thumbstick on the Nintendo 64’s controller. With the Gamecube, Nintendo finally (finally) moved into the optical disc market, but didn’t introduce any new technology. Apparently the Revolution’s name will reflect a big change with the controller. Some have predicted a Nintendo DS-style touch screen. There is also the possibility of a gyroscopic controller that would translate hand movement into on-screen movement, predicted because Nintendo signed a deal with gyroscopic mouse maker Gyration. In this generation, Nintendo’s console will finally (finally) offer DVD movie playback, but not without some kind of additional accessory.

It’s like the world says, “Hi Nintendo, I want steak,” and Nintendo says, “No, you want cotton candy.” Nintendo shows arrogance like Sega back in the day and like Sony now, but it’s more of an ambivalent, “I don’t care if you buy me” arrogance, rather than a “you will buy me” arrogance.

So that’s my E3 Wrap-Up. Yes, I’m biased because the Xbox is my favorite current system. But I also own a PS2. I plan on buying an Xbox 360, and I planned on buying a PS3, but after seeing everything Sony put in there and reading about the Japanese pricing, I have a bad feeling. Nintendo continues to leave me uninterested. So that’s it. Let me know what you think by clicking on the comments link below.

E3 Wrap-Up

“Oh, that new Nine Inch Nails album”

So while on the drive back to Chipmonk from Boston I finally listened to the new Nine Inch Nails album, With Teeth.

(Insert listless sigh here.)

I’m not impressed. I thought none of the songs jumped out. I kind of get where Trent (Mr. Reznor?) was going with a couple songs — there were similarities to songs from the last two albums, The Fragile and The Downward Spiral. Hell, there were even references to lyrics from previous albums, including multiple references to Pretty Hate Machine!

But the music was off at times. A little too weird even for me, a long time NIN fan. And some of the songwriting was weak. Frankly I noticed a dropoff on the last album, but it was a double album, so I figured, well, 21 songs is a lot. This time? Some of the stuff sounds like high school poetry.

Now I know, I know — I never like Nine Inch Nails albums the first time I listen to them. But the problem is, I just don’t feel like listening to this again any time soon. This is apparent based on the fact that I bought the CD over a week ago and am just listening to the whole thing now. Unfortunately I may just give up on it. Maybe this will be NIN’s “off” album, like The Eminem Show. Or maybe — gasp! — I’ve just grown out of Nine Inch Nails.

“Oh, that new Nine Inch Nails album”

Episode III

Last night Steph and I went to see Star Wars Episode III: Revenge of the Sith at the midnight Wednesday (first) show.

There were a lot of dorks. The theater was packed. We got there around 10:45 and the theater looked to be half full by then. And it was showing on two screens. There were a lot of lightsabers. There were also a few people in Jedi robes, one guy with a Vader mask. No stormtroopers.

The row in front of us was filled entirely with one group of high school kids that knew each other, and they had one more person than seats. You’d think they were in a foreign country the way they didn’t know what to do.

Once the movie started, there was a lot of clapping. People clapped for A long time ago, in a galaxy far, far away … People clapped for the yellow-outlined Star Wars logo. There was applause for when the yellow introduction text scrolled up and away from the audience, but it quickly died as hundreds of dorks with glasses leaned forward to read everything, and to see over the head of the person in front of them becaues they were doing the same thing.

People clapped when they saw wookies. They clapped when Yoda did anything. I’d say everyone in the theater missed three lines of dialogue due to applause, but I don’t think that they were crucial lines.

The movie. Before I discuss any specifics or details, let me just say that the entire time I was awake in bed both before I fell asleep last night and after I woke up today, all I could think about was Episode III. And it’s not like I was making an effort, either. I just keep thinking about it. And now that all the films are done, there is no more, “I wonder if” or “I wonder how.” Now there is stuff like, “So in Episode IV, when Obi-Wan says …” Also, the movie clocked in at 2:10 or 2:20. There was a lot to see, and a lot to take in. I’ll admit that toward the end, my butt was getting uncomfortable in my seat. But at that point in the film, I don’t feel that there was a lot of boring exposition, and I was genuinely interested in how everything played out.

It’s rated PG-13. I noticed right away that the actual physical lighting was darker, and that stayed true throughout. There is definitely stuff in there that is more frightening and intense than in the other five films.

Did I say specifics and details? Maybe I’ll save them.

Episode III

Nintendo Revolution

Nintendo Revolution

Plain looking when compared to the Xbox 360 and the PS3. I have to give Nintendo props for giving it a slot-load DVD tray. It will play DVD movies, but it will require some kind of add-on like the current Xbox. Note that Microsoft elected to give Xbox 360 out-of-the-box DVD playback functionality. Nintendo also made a nice choice with the blue-led illumination around the slot.

But really, the whole Revolution thing is going to boil down to the controller. There is talk that Nintendo’s new controller will eschew buttons in favor of a Nintendo-DS style touch screen.

Please note that I have updated the root entry for the PS3 topic.

Nintendo Revolution

Playstation 3

Playstation 3 with controller

Two questions. Why is the controller so weird? And — What’s with the Spider-Man (movie) font?

[UPDATE] Sony gave it a slot-loading DVD tray. I see this as the key feature that will out-cool the Xbox 360. Sony will also pack it with a bunch of slots for Memory Stick Duo, SD media, and CompactFlash.

Here’s the feature that I’m stuck thinking about. It will feature HDTV outputs for two devices. In January, I got a widescreen TV that supports HDTV. I am not going to get a second HDTV anytime soon. However, I still have a 13 inch TV. I still have my old 15 inch monitor. If I could hook one of these up to the PS3 as the second display, I’d almost certainly do it. But I’ve got to think that a setup like that would start to make my room, apartment, house, whatever look like the workstation in the Matrix. Some people might not want two TVs set up. Some people might not have that second TV. Some people might not have room for a second TV. The Xbox sold poorly in Japan. Why? Because it’s so big, and from what I understand homes in Japan are packed pretty tightly.

Now let’s extend this. If the entire Japanese market ignores this two-screen functionality, developers will ignore it. If the whole rest of the world just doesn’t pick up on this, developers will ignore it.

Let’s look at this in a wider perspective. Sony included all these media slots. Two HDTV outputs. Superpowerful processor. Built-in Wi-Fi. Slot-loading tray. What am I getting at? Cost. How much is this thing going to cost at retail? $300? $350? $400?

Looking at the Xbox 360, I’m almost certain that Microsoft will sell that sucker for $300. MS made a change from the first Xbox in that they where Nvidia owned the video processor and Intel owned the CPU, Microsoft owns everything in the 360. This means when Microsoft drops the price of the 360 two or three years from now, they will have no locked-in price with a supplier to cut into margins as they did this time around. Sony? The PS3 uses an Nvidia video processor (or two).

I have this sinking feeling that Sony is going to charge $400 for the PS3 and that it will never be able to drop the price below $200. Microsoft won’t drop the 360’s price to coincide with the PS3’s release (that’s what Halo 3 is for) — but it could drop the price, say twenty bucks for Christmas 2006. This could kill Sony. Look out for it.

Playstation 3